Oliga

A non-Shrouded region that is home to all manner of criminals. These unsavory types are allowed to live here because of the fear that the Shroud will appear and could harm the soldiers that were sent into the nation to apprehend the criminals. The terrain is mostly bare, with the exception of a few hilly and swampland areas. No animals are found here naturally, and any animals that live in the nearby nations of Gulifrez and Lestorea have enough common sense to spend as little time as possible in this strangely barren environment.

Shadowedge
This small settlement near the shores of the Sapphire Ocean has a very cleverly disguised harbor that serves as a safe haven for pirates and smugglers alike if the Antrel navy is bearing down on them in the ocean. The settlement and harbor are controls by a particularly vicious pirate company from Jastilon, but as long as you pay your dues on time, they very rarely take the law into their own hands. Nothing except for hurting a member of the controlling pirate faction is illegal here, and many degenerates consider this settlement a home away from home when away from the lawless coasts of Jastilon.

Cornerstone
This is the “capital” city of Oliga, when the strongest criminal factions have set up strongholds and a measure of law is established and enforced. Most crimes are permissible, but anything that would threaten the wellbeing of the largest criminal outfits in the city is punished quite severely. The most severe crime on can commit in this city is talking to outsiders about anyone currently in or out of the city. This information can threaten the lives of the criminals that live here, and punishment for breaking this law is swift death.

Besides the criminals that live here, a few very brave merchants have set up stores in the city limits and do quite well, as long as they don’t care where their customers got their money from.