Dornuraj

The only known Shroud to the Nightmare realm on Nocturnis is found in the heart of this nation, and a large city has been built around this Shroud to contain any creatures that might try to leave the realm, as well as harness the ambient energies that naturally radiates from this Shroud and the realm beyond it. The residents of this settlement have been corrupted by the power of the

Nightmare realm and, while still remembering and performing their original duty of keeping out any creatures that would pass from the Nightmare to our realm, as a result have been corrupted and mutated into abominations of their former selves, never resting and always hunting the living where they find them.

The landscape here is usually quite dark, with perpetual cloud cover blocking out most of the sunlight that would normally light up the landscape. As a result, there are very few green plants here due to the lack of sunlight, and many plants of varied colors resulting from a variety of other methods for these plants to stay alive. Many of the plants here are actually carnivorous.

Many monstrous races live here due to the inhospitable climate and fauna. There are a couple sentient race settlements spotted throughout the region, but they are few and far between. The members of these settlements keep their distance from the central city of Doomkeep and endure as best they can in the dark and inhospitable landscape.

Several temples dedicated to the aspects of the ancient fallen god are found in this nation, but are hidden away from sight in deep perpetual mist similar to the Shrouds that naturally occur elsewhere. It is unknown if this nation has even been Shrouded or not, making the ancient buildings even more suspicious.

Doomkeep
A large central settlement that was built around the Nocturnis Shroud with the sole intent of keeping any creature that would attempt to pass from that realm to ours from escaping into the other nations of our realm. This settlement has a large wall surrounding it, but instead of being built to keep invaders out of the settlement, this wall is built to keep any threat that would emerge from Nocturnis trapped in the city walls.